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PayPal powers in-app payments for Android developers

May 20, 2010

Developers now have another way to monetize Android applications

Developers now have another way to monetize Android applications

PayPal has launched its Mobile Payments Library for the Android operating system, giving developers a way to integrate payments into the applications they build.

The Mobile Payments Library lets developers add checkout functionality for donations, personal payments, physical goods and services sold through applications on Android-powered phones without having to worry about keeping customers’ financial information secure. PayPal also launched another developer platform, the PayPal X Toolkit for Google App Engine.

“PayPal’s strategy behind the launch of both the Mobile Payments Library for Android and the Toolkit for Google App Engine is about empowering our developer community and providing tools for them to easily integrate payments for the best possible user experience,” said Osama Bedier, vice president of platform, mobile and new ventures at PayPal, San Jose, CA.

PayPal, a subsidiary of eBay, recently announced the open beta of its Mobile Payments Library for Apple’s iPhone (see story).

The payments giant announced the launch of the Mobile Payments Library for Android at the Google I/O 2010 conference and on its blog.

PayPal X
The PayPal X Toolkit for Google App Engine (GAE) is a platform for developing and running Web applications and services on Google Cloud.

This toolkit helps developers securely incorporate payments in their applications and services built on the GAE platform.

With this toolkit, split payments—parallel and chained—can be processed, enabling new use cases around marketplaces, revenue sharing, affiliate fees, funding/financing, digital goods and micropayments.

“The Mobile Payments Library and the PayPal X Toolkit for Google App Engine help app developers monetize services and physical goods from apps,” Mr. Bedier said. “We just hit our six-month mark for PayPal X.

“We’ve accomplished a lot in just six months, from cool products like our Mobile Payments Library, to signing deals with industry heavyweights such as Facebook, IBM and,” he said. “We even used PayPal X technology to get PayPal services to market in South Africa sooner by partnering with one of the country’s leading banks, First National Bank.

“Leveraging PayPal X helped cut our own development time by about 90 percent compared to similar product launches.”

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Dan Butcher is associate editor on Mobile Commerce Daily and Mobile Marketer. Reach him at

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